

Creating highpoly sculpting Characters and Environment. Lowpoly modeling , Creating UV map, and baked texture and Importing the assets to game engine .

-Creating NPC Character assets from Modeling, Sculpting, Uvmap, textured asset of the game. e.

-Part of the CAS Team (Create a Sim ). Creating Clothes asset for the characters. Lowpoly modeling to highpoly sculpting. Creating UV map, Texture, and Importing assets to game engine for quality check.

-Creating Characters and Environment Assets from Modeling, Sculpting, Uvmap, textured asset of the game.

-Creating Character assets from Modeling,Sculpting, Uvmap planning for level 1 to 3 Characters, textured asset of the game.

Creating Characters Assets from Modeling, Sculpting, Uvmap, textured asset of the game.